Website powered by
Kamil 'Bruneq' Braun
Kamil 'Bruneq' Braun
Lead 3D Artist Dying Light projects@Techland
Wrocław, Poland

Summary

3d artist with over 15 years of experience. hard surface. gameplay elements, rigging, skinning. Team management.

Skills

Environment ModelingRiggingTexturingSculptingTeam ManagementPBR Texturing

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
xNormal
xNormal

Productions

    • Video Game
      Dying Light: The Beast
    • Year
      2025
    • Role
      Lead 3d Artist
    • Company
      Techland
    • Video Game
      Dying Light 2 Stay Human
    • Year
      2022
    • Role
      Lead 3d Environment Artist (to 2018)/Senior Weapon Artist
    • Company
      Techland
    • Video Game
      Dead Island: Definitive Collection
    • Year
      2016
    • Role
      Lead Environment Artist
    • Company
      Techland
    • Video Game
      Dying Light
    • Year
      2015
    • Role
      Lead Environment Artist
    • Company
      Techland
    • Video Game
      Call of Juarez: Gunslinger
    • Year
      2013
    • Role
      Lead Environment Artist
    • Company
      Techland
    • Video Game
      Call of Juarez: Cartel
    • Year
      2011
    • Role
      Lead Environment Artist
    • Company
      Techland

Experience

  • Lead 3D Artist at Techland
    Wroclaw, PL
    November 2023 - Present

  • Senior Weapon Artist at Techland
    Wrocław
    September 2019 - November 2023

  • 3d Artist/Level Artist at Artifex Mundi Wrocław
    Wrocław, Poland
    February 2018 - September 2019

  • Lead Environment Artist at Techland
    Wrocław, Poland
    June 2011 - February 2018

  • 3d Environment Artist at Techland
    Wrocław, Poland
    October 2010 - June 2011

  • 3d Artist at Flying Fish Works
    April 2009 - September 2010

  • 3d Artist/Lead at OpenOko Entertainment
    Łódź, Poland
    July 2007 - September 2008